• Classes / CO11: SubQuan: A cross-reality solution to understand mathematics by Dream Realizations with Daniel Cooper Patterson, Rebecca Reiniger, and Anna-Marie Robertson


Doctor of Education

Female |CHENNAI, India

CO11: SubQuan: A cross-reality solution to understand mathematics by Dream Realizations with Daniel Cooper Patterson, Rebecca Reiniger, and Anna-Marie Robertson

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About the class

About the class

This webinar is hosted in English

SubQuan: A cross-reality solution to understand mathematics.
By Dream Realizations: Daniel Cooper Patterson, Rebecca Reiniger, Anna-Marie Robertson

About the Presenters:
Daniel Cooper Patterson (aka Cooper Macbeth in Second Life) has a BSEE and MSEE from the University of Missouri. He has an additional 40+ post master graduate hours in education and virtual world technologies from Texas State University, Avila University, University of Washington, and Boise State University. He utilized his knowledge for twenty years in Silicon Valley, CA; Phoenix, AZ; and Austin, TX solving computer architectural problems that covered the gamut. The problems ranged from chip development to digital animation, from asset depreciation to data warehousing, from nuclear bomb simulations to medical instrumentation. His customers included Motorola, Intel, IBM, HP, Cisco Systems, Amdahl, Apple Computer, Dreamworks, Disney, Warner Bros., Siemens, U-Haul International, and scores more. In 2000, Cooper changed his focus to investigating the problems plaguing the United States' educational systems in its inability to produce enough qualified computer and electrical engineers. After quickly honing in on math education, he taught high school mathematics for five years and substituted for two years in Austin, TX, the Greater Philadelphia area, and finally Kansas City's lowest performing school districts. By 2008, Cooper had identified some very unusual conflicts between math pedagogy and technological advancements. By-passing the research into why this happened, he instead focused on finding alternatives to solving the issue. He has discovered several radical fundamental changes that can be made in math pedagogy and has found considerable neurological research to support his findings. He is developing new mathematical pedagogy to transfer the understanding for many mathematical concepts from the pre-frontal cortex to the visual cortex. He has personally followed each technological advancement and is fully dedicated to developing tools in the most recent technological advancement: virtual worlds! He is currently the Cognitive Engineer and Curriculum/Instruction Developer for Dream Realizations and Director of Research and Development at ItOnlyTakes1.

Rebecca Reiniger graduated from Purdue University in Indiana with a Math and German BA. She is expected to receive her Masters in Secondary Education at George Fox University in 2011. While at Purdue, she studied abroad at the University of Hamburg, Germany. After college she taught high school Math and German in LaGrange, Indiana. Rebecca moved to Oregon and worked at Albertina Kerr in Developmental Difficulties Job Training. She then taught several years at Central Catholic High School in Portland before moving to St. Helens. There she tutored in Math and German, which included the design of programs to fit individual and special needs students. In 2000, her interest shifted to the development of math and language skills in elementary school. Tracking her two children, she provided math remediation and enrichment at every grade. Her experience expanded to include literature, Junior Great Books, and supplementing math curriculum for both TAG and Title I students. She is currently Educational Coordinator for Dream Realizations. Having lived through the math chronology of elementary school and knowing the directionality toward advanced mathematics, Rebecca is in a position to facilitate a greater overview of what needs to be modified in our current system.

Anna-Marie Robertson has earned a Bachelor of Science in Secondary Education with an emphasis in Mathematics and Business Education from Idaho State University. Prior to becoming a teacher in 1996, she worked for approximately 20 years as a paraprofessional in various accounting firms and businesses. It wasn’t until her children began to be teenagers that she realized she wanted to teach. She tried substitute teaching and found her passion in life. From 1996 - 2005 she was the Math, Careers, and Technology instructor and the school website designer at an alternative school she helped open in her home district. She is expected to receive the Masters of Educational Technology and an Online Teaching Certificate from Boise State University in 2012. In 2000, she shifted her focus to Online Education and became one of Idaho's first Online Math Instructors and Educational Technologists. In 2008, she expanded her horizons into international education communities. She is currently the Educational Technologist/Instructional Designer for Dream Realizations. Software competencies include: Microsoft Office Suite; Adobe Creative Suite; Web 2.0 Tools including DropBox, Webspiration, Team Lab, Google Apps, Voice Thread, Animoto, Diigo, PBwiki, Wikispaces, Wordpress, Flickr, Google Docs, Prezi, and many others. She also comfortably uses Contribute, Skype, Adobe Connect, Yahoo and MSN Messenger, Oovoo, Gmail, and Second Life.

Description of the Presentation:
We will demonstrate the necessity of connecting online to improve instruction and learning. We will be using the new field of visual mathematics as our case study which will show the need for a cross-reality solution.


Integrating Technology for Active Life-long Learning
CO11 on IT4ALL Moodle & WiZiQ
Feb 4-6, 2011

Welcome to the annual connecting online live online conference (CO11). You are cordially invited to participate at the live online conference on the weekend of Feb 4-6 2011.

The conference will be of interest to educators, administrators, students, and community members who value the importance of integrating technology into the curriculum to improve instruction and learning. Online learning involves various skills on the part of the instructor and learner. These include social and communication skills, social networking, independent learning strategies, critical and higher order thinking skills, creativity, and effective online and face-to-face facilitation. In addition, there are may challenges that the educators, administrators, students, and community members face.

The CO11 will be conducted on IT4ALL Moodle with the presentations on WiZiQ through the Moodle.

The themes for the presentations are:

  1. Connecting Online to Improve Instruction and Learning: Online Learning and Instructional Experience

  2. Experiences with technology in face-to-face and online classes. What worked and what didn't work for you?

  3. How do you use technology to promote and sustain your online workshops, consultation, and communities of practice and learning?

  4. Research conducted on e-learning, blended online learning, and blended learning.

  5. Reviewing or promoting books on integrating technology into the classroom, e-learning, blended learning, and blended online learning.

  6. Challenges administrators, instructors, students, and community members face in connecting online.

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Doctor of Education


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